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Old 18-05-2015, 03:38 PM
Poop
 
Default Doom 4

Or 'Doom' as its being called

Full gameplay reveal on June 15th during E3.

Hope it looks better than this. Bethesda released a teaser vid today. I've seen more detailed, higher-res character models on a f***ing PSP :shakehead:

 
Old 24-07-2015, 06:15 PM
Poop
 
Default

QuakeCon MP playtest...

1. It strips competitive FPS back to the basics. No cover, no complex interactions, no run toggle, just sprinting, double-jumping, shooting and deliciously brutal melee kills. Every player gets one special item (so far I've seen a frag grenade and a personal teleported), but that's as complex as it gets.

2. Holy hell, is it fast. There's no run button because you don't need one. Push forward, and you're off, and you're not going to slow down until you die. Charging in, pedaling back, strafing, it's all as quick as lighting, and immensely gratifying with it. This is a game of aggressive, second-to-second strategy, not camping and cowering.

3. Multiplayer uses load-outs, each comprising two guns (completely free choice at the moment; I went with the Super Shotgun and the Plasma Rifle), and a special item, but you can change your set-up every time you respawn.

4. It's tight, tactical, brutal 4v4 combat. For all the harrowing feedback on the guns (that shotgun will be ringing in my ears for days), Doomguys do not go down easily. This leads to a whole load of brilliant cat-and-mouse action, cool, exhilarating, emergent set-pieces exploding off on a second-to-second basis.

5. The maps are deceptively intricate, with a load of vertical scope. Every corner seems to have a raft of vantage points and in-routes if you get creative with your jumping, climbing, and sneaky use of architecture. Enemy player pinning your team down on a gantry? No problem. Just pull away to the side, double-jump up to a steam pipe, and leap over that gap to the side of him, shotgun at the ready.

6. It's all about health and armour pick-ups. No regen. Because this is Doom.

7. The Revenant power-up is sickeningly powerful. Every so often, a pentagram will drop onto the map, with an on-screen indicator leading all players to it. Once the resulting scuffle is over, one player will turn into Doom's flying, skeletal rocket-merchant, and wreak absolute havoc. At this point the entire focus shifts, the Revenant effectively becoming a hero unit, capable of dropping immense damage incredibly quickly. It takes a real coordinated effort to take it down, and if the rest of the enemy team is smart, they'll be using that distraction to their advantage.

 
Old 21-10-2015, 07:04 PM
Poop
 
Default

System requirements for 1080p/60fps gameplay...

64-bit Windows 7/Windows 8.1

Intel Core i7 @ 3.4GHz or better / AMD FX-8350 @ 4.0GHz or better

8 GB RAM

NVIDIA GeForce GTX 780 (3 GB or more VRAM) / AMD Radeon R9 280 (3 GB or more VRAM)

36 GB HDD

Steam-Account
 
Old 21-10-2015, 07:08 PM
Whip Hubley
 
Default

Jesus
 
Old 21-10-2015, 07:12 PM
waynes ear's
 
Default

My pc will run it. Wont buy it

Edit: got beta access on the PS4
 
Old 21-10-2015, 07:14 PM
Poop
 
Default

I'm going to have to better those specs to run it at 2560 x 1440 @ 60fps
 
Old 21-10-2015, 07:28 PM
Jez Quigley
 
Default Only

Ever played 2 games to completion.

Trauma Centre on the Wii

Doom 2

Love Doom so much I even sat through the film with The Rock.

Doom 4 is the only game I'd buy - is it available on the Wii?
 
Old 21-10-2015, 07:34 PM
naes_sean
 
Default

thought this was a United thread.
 
Old 21-10-2015, 07:35 PM
Poop
 
Default

Quote:
Originally Posted by Jez Quigley View Post
Ever played 2 games to completion.

Trauma Centre on the Wii

Doom 2

Love Doom so much I even sat through the film with The Rock.

Doom 4 is the only game I'd buy - is it available on the Wii?
Erm, yeah. Out next Spring. ID are aiming for 640 x 480 @ 5fps.

Should be AWESOME
 
Old 21-10-2015, 07:43 PM
Jez Quigley
 
Exclamation

Quote:
Originally Posted by Poop View Post
Erm, yeah. Out next Spring. ID are aiming for 640 x 480 @ 5fps.

Should be AWESOME
Love Poop but

ID are aiming for 640 x 480 @ 5fps.

is like Pure has fallen asleep on the keyboard :shakehead:
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